| |
Mar 15, 2026
|
|
|
|
|
GAME 1328 - Video Game Design
Characters, environments, architecture, static objects, user interface, and storyboards for games. Emphasizes applying 2D design concepts.
Learning Outcomes: Upon successful completion, a student will be able to:
- Solve design problems.
- Demonstrate refinement and enhancement of preliminary design concepts.
- Demonstrate techniques for communicating complex design criteria and inspiration to artists and non-artists.
Credit Hour(s): 3
Lecture Hour(s): 32
Lab Hour(s): 32
Add to Portfolio (opens a new window)
|
|