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May 15, 2025
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GAME 1343 - Game and Simulation Programming I
Game and simulation programming. Includes advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics.
Learning Outcomes: Upon successful completion, a student will be able to:
- Incorporate sound and graphics in programs.
- Develop a game/simulation advanced pointer techniques and application.
Credit Hour(s): 3
Lecture Hour(s): 32
Lab Hour(s): 32
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